(2) Rigid body dragging

XINGYING can also displace and rotate the Markerset's bones after quickly creating Markerset in real-time mode;

Click freeze frame on top of the software, select Markerset's bone name in the right "Segments" list, click X/Y/Z Offect below, you can see that a cross will appear in the center of Markerset in 3D view (see Figure 54), drag one axis of the cross to achieve bone displacement.You can also click the center point of the cross to drag the bone in any axial direction;

In the frozen frame state, the bone can also be rotated. Click the "Rotation angle" property of the bone, and a rotating three-way ring will be displayed in the center of the bone. Drag the ring to rotate the bone (as shown in Figure 55).

If you need to exit the editing of the bone's displacement and rotation, press Ctrl to exit the editing state, and the cross and ring will also disappear. After adjusting the bone's displacement and rotation to release the freeze, the bone's displacement and rotation will change in the 3D view.

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