Stretch Sense
Software installation
- Double - click the application to install the software;
- Insert the dongle;
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- Double - click to open the software (For software activation, please contact the manufacturer);
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- Pull down "Disisconnected", select the corresponding glove number, and do the same for the other hand.
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- Click on "Calibrate" to calibrate the gloves, and then perform the calibration according to the actions prompted by the software.
Device connection
- Click on the third - party device, select Glove Management, use the default IP address (if the glove receiver is on another computer, enter the IP address of that computer), select the glove type Stretch Sense (if it is a Vrtix glove, you need to select the quantity - a maximum of 12 Vrtix gloves, 6 pairs can be connected). Click "Add Connection", and after waiting for a while, the connected left and right gloves will be displayed in the device list. The list shows: Glove ID, type, online status, left - or right - hand, battery level.
- After a successful connection, bind the gloves in the left - hand list. If multiple pairs of gloves are connected, you can drop down to select the ID of the left or right hand to be bound. If there is only one pair of gloves, keep the default setting. Enter a name (this name is user - defined to facilitate the differentiation of human body numbers when there are multiple pairs of gloves). After the configuration is completed, click "Add Binding". After the binding is completed, you can create a glove - based human body.
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Create human body
- Switch to the 3D view, then have the model enter the venue, click "Freeze", confirm whether the number of points is correct, select the points by dragging a box, right - click the mouse, click "Create Human Body" and scroll down, select the "Baseline+Toe+Hand, Headband(53) model", save the default properties. If there are multiple pairs of gloves, drop - down the number and select the desired number name, and click "Create" (Note: When creating the glove sticker points, you need to maintain the T - Pose stance until the model creation is complete). After successful creation, you can see the created model in the 3D view. Unfreeze it and you can use the model.