2. View Settingss
Click on the settings button on the toolbar above the software and select "View Setting" (7.2.1);
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Click on the settings button on the toolbar above the software and select "View Setting" (7.2.1);
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Show Pixel Info:When enabled, hovering the mouse over a 2D view will display pixel size.
Show Camera IP:When enabled, the IP of the camera will be displayed in the lower-left corner of each view in 2D view. The IP displayed in the 2D view is consistent with the LED of the camera installed on the actual site.
Show Camera Type:When enabled, the camera model will be displayed in the 2D view.
Show Camera Version:When enabled, the camera firmware version will be displayed in the 2D view.
Show Camera Temperature:When enabled, the camera's temperature will be displayed in the lower-left corner of the 2D view. Note: Pluto and Mars1.3HW do not display temperature.
Show Calibrated Trajectory:This feature is not enabled by default in the software. When enabled, during T-shaped calibration, the 2D view will display the calibrated trajectory. If the swing is repeated in an area, the trajectory will be stacked repeatedly (7.2.2). When the set swing duration ends, the calibration trajectory on the stacked 2D views will also disappear.
Marker Name:When enabled, selecting a named point in the 3D view will display the name of the marker.
MarkerSet Name:When enabled, all MarkerSets in the 3D view will display their names.
Show Unamed marker:When enabled, unnamed points will be displayed in the 3D view. (Unless there are special requirements, please do not change the default settings in the 3D view display settings window.)
Show Links:When enabled, the connected links of the MarkerSet in the 3D view will be displayed.
Show Skeleton:When enabled, the skeleton of MarkerSet will be displayed in the 3D view.
Show Skeleton Axes:When enabled, the coordinate axes of the skeleton will be displayed in the 3D view.
Show BackCal Markers:When enabled, reverse calculation points will be displayed in the 3D view.
Show Marker Trajectories:After it is turned on, the moving track of Marker points will be displayed in the 3D view. In the post-processing mode, Marker point tracks of all frames at the selected point will be displayed in the 3D view.
Show Rigid Trajectories:The movement track of rigid body bone will be displayed in 3D view after it is turned on, and the bone track of all frames of the currently selected bone will be displayed in 3D view in post-processing mode.
Tracking Quality: When enabled, displays the tracking quality of the rigid body in the 3D view;
Show Volume: When enabled, the current set area (defined in Calibration - Settings - Target Area) will be displayed in the 3D view;
Show Camera:When enabled, a floating camera will be displayed above the 3D view, and the camera position will be consistent with the actual camera placement.
Show CoverageArea:After opening the software, the camera's "coverage area" will be displayed in Live mode in the 3D view. After processing, if "coverage area" is checked, the 3D view will not display the camera's coverage area.
Show Camera Rays,Turn on "Show Camera Rays" in a non frozen frame and software playback state, select a named point in the 3D view, and a ray will be displayed between the point and the camera participating in the reconstruction of this Marker; Change the length value of the camera's field of view angle ray to change the length of the camera's field of view angle ray suspended above the 3D view;
Centrality:After creating a full body model of Helen Hayes in Live mode, turn on the centroid, and the centroid of the Helen Hayes model will be displayed in the 3D view.
Video Data Overlay: After referencing the video calibration, control point names and lines can be overlaid on the referenced video for display;
Exclude Markers Outside Region: When activated, this feature will hide all named and unnamed markers outside the designated area. Additionally, the middle of the view will display flashing red text;
Show Axis: When enabled, the coordinate system will be displayed at the origin in the 3D view. When disabled, the coordinate system will not be shown in the 3D view.
Camera Rays Length:The default length is 120mm, and the ray of the camera model above the 3D view will also change after modifying the length;
Marker Diameter:The default Marker diameter is 15mm (there are no special requirements, we suggest that users do not change the value here. Please consult our technical engineer before making changes). If the user is using a Marker ball of 8mm or other specifications, and the reconstructed Marker points in the 3D view are shaking or unstable in recognition, the Marker diameter value can be modified to 8 or set according to the size of the Marker ball used; The larger the Marker diameter value set, the larger the diameter of the Marker point in the 3D view, and vice versa.
Floor Color: Customize the color of the ground in the 3D view.
Water Level Switch, Water Level, Water Level Size: When using a water-air fusion scene, an additional water surface is added in the 3D view based on the existing coordinate plane. The Water Leve parameter is used to set the relative height between the water surface and the ground. The Water Level Size parameter is used to set the relative size between the horizontal plane and the ground.After setting the water surface, the space above the water will be reconstructed by the cameras above the water, while the space below the water will be reconstructed by the underwater cameras.
Display Delay: The current system's delay data is displayed in the lower-left corner of the 3D view.
Volume: When the "Exclude Marker" feature is enabled, Marker points outside the target area will not be displayed in the 3D view.
In the lower-left corner of the 3D view, the number of markers captured by the motion capture system is displayed as a number: Total number of markers - Number of markers for the selected asset (the number of markers currently captured for the selected asset).
After launching XINGYING, the floor color in the 3D view is set to the default color. If you wish to change the floor color, you can navigate to "Settings" > "View Settings," where you will find an option for "Floor Color." In the dropdown list, there are three recommended colors available for selection(7.2.3).
Click on "More Colors" to open the color palette for color selection. In the color palette window, you can choose from basic colors at the top or click on the "Pick Screen Color" button to select a color from the screen(7.2.4).
After selecting a color from the custom color section at the bottom of the window, clicking the "Add to Custom Colors" button will add the chosen color to the dropdown list, making it convenient for future settings(7.2.4).
You can also drag to select a color from the color palette on the right side. After selecting a color, click the confirm button, and the color in the 3D view will change to the selected color. You can input various parameters in the editing box below to customize the floor color.
In the "HTML" section, you can input the specific color code to set the floor color.
Once you have changed the default floor color, the set color will be saved to the relevant configuration file. The next time you launch XINGYING, the floor color will remain as the custom color you have set.Clicking the refresh button will reset the floor color in the 3D view to the default color(7.2.5).