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VR Body

  1. Create a VR Body in Live mode. The model is required to wear a rigid rig board with reflective markers on the backs of their hands, the outer sides of their arms, the back of their waist, chest, top of their head, and the backs of their feet. Ensure the rig board is tightened to prevent movement during motion capture, which could affect the human body model. In the 3D view, ensure each reflective marker point on the rig board is visible and there are no other extraneous points in the scene. To create a VR body, ensure that the number in the bottom left corner of the 3D view matches the total number of reflective marker points on each rig board. Each rig board should have no fewer than three reflective markers (9.2.5).
9.2.5

9.2.5

  1. Confirm that the software is in playback mode, then click the "Freeze" button to freeze the 3D view. After freezing successfully, the button will display "Unfreeze." The model should stand in T-pose, with the calibration file facing the Z-axis,and the arms parallel to the X-axis. Click on the freeze frame, right-click on the 3D interface, and select "Create Body." In the drop-down box of the "Create Human Body" window, select "VR Body."
  2. The VR Body created is shown in figure 9.2.6.
9.2.6

9.2.6