FBX File

Both rigid body and human body data can be exported to FBX in Edit mode, and the exported FBX can be imported into animation software such as Motionbuilder and UE.

Load motion capture data with MarkerSet in the Edit, click File - Export FBX File. In the Export FBX File window, you can specify the MarkerSet name to export (13.6.1). On the right side of the window, you can select "Export Skeletons, Insert MB T-Pose, Export Named Points, Export VMarker" to export the FBX file.

Select 'Insert MB T-Pose, Export skeleton' to export the FBX file. The exported FBX file will be inserted with one frame of standard T-Pose. Choosing to insert MB T-Pose will insert a frame of Motionbuilder's standard T-Pose into the exported FBX file.

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